Danske Spil Reports Slight Increase of Revenue in First Half of 2021

Prague Gaming & TECH Summit 2025 (25-26 March)
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State-owned Danish gaming operator Danske Spil has reported a slight increase in revenue for the first half of 2021, up 1.6% year-on-year to DKK2.34bn (€314.3m).

An increase in revenue from online gaming and lottery made up for declines in land-based gaming amid continued closures due to the Covid-19 pandemic.

Danske Lotteri Spil, the operator’s core business, contributed the majority of this total, aided by large jackpots and increased online ticket sales. This helped lottery revenue grow 3.6% to DKK1.35bn for the six months.

Danske Licens Spil’s online casino and sports betting offerings also enjoyed increased revenue, up 4.3% year-on-year to DKK934.5m for the first six months of the year.

The growth was helped by a full sporting calendar and Denmark’s strong performance in the UEFA Euro 2020 championship, which helped the operator pick up 38,000 new customer registrations. The fantasy sports brand Swush saw revenue rocket 442% to DKK11.4m.

Across all operators, non-lottery gambling revenue in Denmark reached DKK2.88bn (€387m) in the first half, up 6.4% year-on-year.

Danske Spil’s online gaming and lottery gains were mirrored by a decline in land-based revenue due to continued closures for most of the first half. Elite Gaming venues were closed for five months (compared to three months in H1 2020), resulting in a 58.7% decline in revenue to DKK40.5m.

Company chair Peter Christensen said the results were satisfactory, emphasising that the operator’s return to the state was up year-on-year despite the introduction of its Safe Play initiative in the first half, introducing mandatory identification checks at all venues.

Danske Spil paid DKK288.2m in state taxes and saw an operating profit of DKK1.69bn, up 1.4% year-on-year. It maintained its revenue forecast of DKK4.60bn to DKK4.80bn for the year, but it upped its profit forecast to between DKK1.40bn and DKK1.50bn.

After starting out as an affiliate in 2009 and developing some recognized review portals, I have moved deeper into journalism and media. My experience has lead me to move into the B2B sector and write about compliance updates and report around the happenings of the online and land based gaming sector.