Revenues from Interactive Gambling Almost Doubled in Latvia Last Year

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Last year, revenue from gambling in Latvia was 128 million euros. Online gaming almost doubled year-on-year from 2020, making up €109.0m of the total revenue – a 91.8% rise.

Online casino games made up €87.8m of the total igaming revenue, more than doubling its revenue from 2020. Totalisers, wherein bets are added up in a pari-mutuel system, made up €19.4m, a rise of 47.7% year-on-year. Online card games generated €1.7m, up 98.0%.

Currently, 13 operators are licensed to offer igaming in Latvia.

Signe Birne, head of the Lotteries and Gambling Supervision Inspectorate, commented on how the Covid-19 crisis has reshaped the gaming market.

“Last year, the amount of revenue decreased significantly and the share of gambling types in the total turnover of the industry changed, due to restrictions imposed by Covid-19,” said Birne.

“Gambling machine revenue was €17.2m in 2021, which is only 18% of its revenue from 2020. Revenue from interactive gambling is €109.0m, almost double the 2020 results.”

Throughout 2021, the Inspectorate implemented controls to protect the online gaming market as more customers played, enforcing anti-money laundering and anti-terrorist financing measures.

The Inspectorate also blocked a number of illegal sites from customers in Latvia. A total of 735 domains were blocked in 2021, a 34% rise on 2020.

For land-based gaming, gambling machines made up €17.1m of the overall revenue, a fall of 82.0% from 2020. Gaming table games, such as roulette and card games, generated €1.5m, a decrease of 70.5%.

Bingo halls incurred a loss of €2000 compared to €121,000 generated the year before. Betting terminal revenue totalled at €245,000, down 84.3%.

In terms of GGR, Latvia’s third quarter was the most successful, generating €42.2m. The fourth quarter made €40.7m, while the second quarter accumulated €29.4m. The first quarter of the year was the least successful, with GGR of €26.4m.

Zoltan Tundik

After starting out as an affiliate in 2009 and developing some recognized review portals, I have moved deeper into journalism and media. My experience has lead me to move into the B2B sector and write about compliance updates and report around the happenings of the online and land based gaming sector.

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