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BetConstruct has its Retail Solutions licensed by the Romanian National Gambling Office (ONJN) to operate within the territory of Romania.
Granted by the National Gambling Office of the Government of Romania, Class II License enables activities of production and distribution of gaming programs and devices.
BetConstruct Head of Licensing and Certification, Karine Kocharyan, comments, “The ONJN Class II License is another achievement of BetConstruct in the Romanian market, allowing the company to distribute a full package of its retail solutions to licensed betting shops throughout the territory of Romania. Along with its current Class II Online Gaming License, BetConstruct can now secure its stable presence in the Romanian gaming industry, both remote and non-remote.”
For the Romanian market the software provider offers fixed-odds betting, casino-style games, peer to peer games and virtual games, a comprehensive set of gaming solutions for our partners to boost their business.
The new licence adds to BetConstruct’s recently secured two Class I licences by the Malta Gaming Authority which all allow BetConstruct’s partners to operate in regulated markets in different regions.
BetConstruct is an award-winning developer and provider of online and land-based gaming solutions with development, sales and service centers in 15 countries.
BetConstruct’s innovative and proven offerings include an extensive range of products and services, including Sportsbook, Sports Data Solutions, Retail Solutions, RNG & Live Dealer Casino, VR Casino, Poker, Skill Games, Fantasy Sports, Social Platform and more. The latest addition is the industry-first complete management infrastructure, SpringBME (Business Management Environment).
All partners benefit from the BetConstruct Spring platform with its powerful back office tools and all-inclusive services that empower operators’ growth and help contain their costs. From stand-alone set up to turn-key and white label solutions, BetConstruct offers its partners unfettered opportunity to succeed.
Source: European Gaming Industry News